preloder

Mircea Bohus

I am a passionate and motivated 3D artist. I am constantly trying to sharpen my skills, performances and the quality of my work by aiming for the top level of professional quality.
I was always fascinated by the possibility of bringing to life ideas and new worlds through video Editing and 3D software, looking at my projects as living and breathing organisms in a constant evolution upon which I have absolute control.
Starting from 2015 I collaborated with a couple of studios on diverse Architectural Visualization and Publicity Projects. My work consists mainly in Texturing, 3D Modeling and 3D Editing. Among the challenges I had to face was to create projects for the VR environment, which gave me the opportunity to get in touch with new technologies.